﻿capital = 282

oob = "JAP_1936"

set_research_slots = 3
set_stability = 0.4
set_war_support = 0.2
set_convoys = 400

add_opinion_modifier = { target = PRC modifier = historic_friendship_modifier }
add_opinion_modifier = { target = ENG modifier = historic_friendship_modifier }
add_opinion_modifier = { target = CHI modifier = historic_rivalry_modifier }
add_opinion_modifier = { target = SOV modifier = historic_rivalry_modifier }

create_import = {
	resource = rubber
	factories = 1
	exporter = SIA
}

create_import = {
	resource = oil
	factories = 1
	exporter = MEX
}

create_import = {
	resource = oil
	factories = 1
	exporter = DES
}

add_ideas = {
	state_shintoism
	limited_exports
	limited_conscription
	low_economic_mobilisation
	robber_barons
}

set_technology = {
	infantry_weapons = 1
	tech_support = 1		
	tech_recon = 1
	tech_engineers = 1
	motorised_infantry = 1
	marines  = 1
	gw_artillery = 1
	gwtank = 1
	basic_light_tank = 1
	cv_early_fighter = 1
	cv_CAS1 = 1
	cv_naval_bomber1 = 1
	early_fighter = 1
	naval_bomber1 = 1
	early_bomber = 1
	CAS1 = 1
	trench_warfare = 1
	base_strike = 1
	fuel_silos = 1
	fuel_refining = 1
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		submarine_mine_laying = 1
		basic_torpedo = 1
		basic_battery = 1
		basic_light_battery = 1
		basic_heavy_battery = 1
		basic_medium_battery = 1
		improved_ship_torpedo_launcher = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		basic_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		basic_ship_hull_heavy = 1
		early_ship_hull_carrier = 1
		basic_ship_hull_carrier = 1
		mtg_transport = 1
		coastal_defense_ships = 1
		basic_secondary_battery = 1
		basic_depth_charges = 1
		basic_cruiser_armor_scheme = 1
		cruiser_submarines = 1
	}
	set_naval_oob = "JAP_1936_naval_mtg"
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_submarine = 1
		basic_submarine = 1
		early_destroyer = 1
		early_light_cruiser = 1
		basic_light_cruiser = 1
		early_heavy_cruiser = 1
		basic_heavy_cruiser = 1
		early_battleship = 1
		basic_battleship = 1
		early_battlecruiser = 1
		early_carrier = 1
		basic_carrier = 1
		transport = 1
	}
	set_naval_oob = "JAP_1936_naval_legacy"
}

create_faction = "East Asian Sphere"
add_to_faction = JAP

set_politics = {
	ruling_party = neutrality
	last_election = "1935.3.5"
	election_frequency = 36
	elections_allowed = yes
}

set_popularities = {
	democratic = 10
	fascism = 20
	communism = 19
	neutrality = 51
}
recruit_character = JAP_kyuichi_tokuda
recruit_character = JAP_tomoyuki_yamashita
recruit_character = JAP_hisaichi_terauchi
recruit_character = JAP_shunroku_hata
recruit_character = JAP_akira_muto
recruit_character = JAP_kanji_ishiwara
recruit_character = JAP_shizuichi_tanaka
recruit_character = JAP_yasuji_okamura
recruit_character = JAP_toshizo_nishio
recruit_character = JAP_rikichi_ando
recruit_character = JAP_naruhiko_higashikuni
recruit_character = JAP_seishiro_itagaki
recruit_character = JAP_takashi_sakai
recruit_character = JAP_kenji_doihara
recruit_character = JAP_kenkichi_ueda
recruit_character = JAP_shigeru_honjo
recruit_character = JAP_yoshijiro_umezu
recruit_character = JAP_otozo_yamada
recruit_character = JAP_hatazo_adachi
recruit_character = JAP_iwane_matsui
recruit_character = JAP_sadao_araki
recruit_character = JAP_keisuke_fujie
recruit_character = JAP_kiichiro_higuchi
recruit_character = JAP_masaharu_homma
recruit_character = JAP_harukichi_hyakutake
recruit_character = JAP_jo_iimura
recruit_character = JAP_hitoshi_imamura
recruit_character = JAP_masatane_kanda
recruit_character = JAP_kuniaki_koiso
recruit_character = JAP_isoroku_yamamoto
recruit_character = JAP_mineichi_koga
recruit_character = JAP_kiyoshi_hasegawa
recruit_character = JAP_shigeyoshi_inoue
recruit_character = JAP_nobutake_kondo
recruit_character = JAP_takeo_takagi
recruit_character = JAP_soemu_toyoda
recruit_character = JAP_jisaburo_ozawa
recruit_character = JAP_zengo_yoshida
recruit_character = JAP_hiroaki_abe
recruit_character = JAP_tadashige_daigo
recruit_character = JAP_gengo_hyakutake
recruit_character = JAP_hideki_tojo
recruit_character = JAP_hirohito
recruit_character = JAP_nobuyushi_muto
recruit_character = JAP_kazushige_nakamuta

if = {
	limit = {
		NOT = { has_dlc = "Man the Guns" }
	}
	create_equipment_variant = {
		name = "Akagi Class"
		type = carrier_1
		parent_version = 0
		upgrades = {
			ship_deckspace_upgrade = 5
			carrier_armor_upgrade = 2
			ship_engine_upgrade = 2
			ship_reliability_upgrade = 3
		}
		obsolete = yes
	}
	### Battleship Variants	
	create_equipment_variant = {
		name = "Ise Class"
		type = battleship_1
		parent_version = 0
		upgrades = {
			ship_reliability_upgrade = 2
			ship_engine_upgrade = 3
			ship_armor_upgrade = 1
			ship_gun_upgrade = 1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Nagato Class"
		type = battleship_1
		parent_version = 1
		upgrades = {
			ship_reliability_upgrade = 3
			ship_engine_upgrade = 4
			ship_armor_upgrade = 3
			ship_gun_upgrade = 4
		}
		obsolete = yes
	}
	### Heavy Cruiser Variants	
	create_equipment_variant = {
		name = "Myoko Class"
		type = heavy_cruiser_1
		parent_version = 0
		upgrades = {
			ship_reliability_upgrade = 2
			ship_engine_upgrade = 2
			ship_armor_upgrade = 2
			ship_gun_upgrade = 3
		}
		obsolete = yes
	}
	### Light Cruiser Variants	
	create_equipment_variant = {
		name = "Kuma Class"
		type = light_cruiser_1
		parent_version = 0
		upgrades = {
			ship_reliability_upgrade = 2
			ship_engine_upgrade = 2
			ship_gun_upgrade = 1
			ship_anti_air_upgrade = 1
		}
		obsolete = yes
	}
	create_equipment_variant = {
		name = "Sendai Class"
		type = light_cruiser_1
		parent_version = 1
		upgrades = {
			ship_reliability_upgrade = 2
			ship_engine_upgrade = 3
			ship_gun_upgrade = 1
			ship_anti_air_upgrade = 2
		}
		obsolete = yes
	}
	### Destroyer Variants
	create_equipment_variant = {
		name = "Fubuki Class"
		type = destroyer_1
		parent_version = 0
		upgrades = {
			ship_torpedo_upgrade = 2
			destroyer_engine_upgrade = 4
			ship_ASW_upgrade = 2
			ship_anti_air_upgrade = 2
		}
	}	
	### Submarine Variants	
	create_equipment_variant = {
		name = "Kaidai III Class"
		type = submarine_1
		parent_version = 0
		upgrades = {
			ship_reliability_upgrade = 3
			sub_engine_upgrade = 3
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 2
		}
		obsolete = yes
	}
}
	
if = {
	limit = { has_dlc = "Man the Guns"}
	### VARIANTS ###
	# 1936 Start #
		### Carrier Variants
		create_equipment_variant = {
			name = "Akagi Class"
			type = ship_hull_carrier_conversion_bb
			name_group = JAP_CV_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = ship_deck_space
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = heavy_ship_engine_1
				fixed_ship_secondaries_slot = empty
				mid_1_custom_slot = ship_deck_space
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Kaga Class"
			type = ship_hull_carrier_conversion_bb
			name_group = JAP_CV_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = ship_deck_space
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = heavy_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				mid_1_custom_slot = ship_deck_space
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Soryu Class"
			type = ship_hull_carrier_1
			name_group = JAP_CV_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = ship_deck_space
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = carrier_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = ship_deck_space
			}
		}
		create_equipment_variant = {
			name = "Zuiho Class"
			type = ship_hull_carrier_conversion_ca
			name_group = JAP_CVL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = ship_deck_space
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = carrier_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
			}
		}
		create_equipment_variant = {
			name = "Hosho Class"
			name_group = JAP_CVL_HISTORICAL
			type = ship_hull_carrier_conversion_ca
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = empty
				fixed_ship_anti_air_slot = empty
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = carrier_ship_engine_1
				fixed_ship_secondaries_slot = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Ryujo Class"
			name_group = JAP_CVL_HISTORICAL
			type = ship_hull_carrier_1
			parent_version = 0
			modules = {
				fixed_ship_deck_slot_1 = ship_deck_space
				fixed_ship_deck_slot_2 = ship_deck_space
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = carrier_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = empty
			}
			obsolete = yes
		}
		### Battleship Variants	
		create_equipment_variant = {
			name = "Nagato Class"
			name_group = JAP_BB_HISTORICAL
			type = ship_hull_heavy_1
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_heavy_battery_2
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = heavy_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				fixed_ship_armor_slot = ship_armor_bb_1
				front_1_custom_slot = empty
				mid_1_custom_slot = ship_secondaries_1
				mid_2_custom_slot = ship_airplane_launcher_1
				rear_1_custom_slot = ship_heavy_battery_2
			}
		}
		create_equipment_variant = {
			name = "Kongo Class"
			name_group = JAP_BB_HISTORICAL
			type = ship_hull_heavy_1
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_heavy_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = heavy_ship_engine_2
				fixed_ship_secondaries_slot = ship_secondaries_1
				fixed_ship_armor_slot = ship_armor_bc_2
				front_1_custom_slot = ship_anti_air_1
				mid_1_custom_slot = empty
				mid_2_custom_slot = ship_airplane_launcher_1
				rear_1_custom_slot = ship_heavy_battery_1
			}
		}
		create_equipment_variant = {
			name = "Fuso/Ise Class"
			type = ship_hull_heavy_1
			name_group = JAP_BB_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_heavy_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = heavy_ship_engine_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				fixed_ship_armor_slot = ship_armor_bb_1
				front_1_custom_slot = empty
				mid_1_custom_slot = empty
				mid_2_custom_slot = ship_airplane_launcher_1
				rear_1_custom_slot = ship_heavy_battery_1
			}
			obsolete = yes
		}
			
		### Heavy Cruiser Variants			
		create_equipment_variant = {
			name = "Myoko Class"
			type = ship_hull_cruiser_2
			name_group = JAP_CA_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_medium_battery_2
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_2
				fixed_ship_armor_slot = ship_armor_cruiser_2
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = ship_medium_battery_2
				mid_1_custom_slot = ship_torpedo_1
				mid_2_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_airplane_launcher_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Aoba Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CA_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				fixed_ship_secondaries_slot = ship_secondaries_1
				mid_1_custom_slot = empty
				mid_2_custom_slot = ship_torpedo_2
				rear_1_custom_slot = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Chikuma Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CA_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				fixed_ship_secondaries_slot = empty
				mid_1_custom_slot = empty
				mid_2_custom_slot = empty
				rear_1_custom_slot = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Izumo Class"
			type = ship_hull_cruiser_coastal_defense_ship
			name_group = JAP_CA_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_2
				mid_1_custom_slot = ship_secondaries_1
				mid_2_custom_slot = ship_secondaries_1
				rear_1_custom_slot = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Tone Class"
			type = ship_hull_cruiser_2
			name_group = JAP_CA_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_medium_battery_2
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_2
				fixed_ship_armor_slot = ship_armor_cruiser_2
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = ship_medium_battery_2
				mid_1_custom_slot = ship_torpedo_2
				mid_2_custom_slot = ship_airplane_launcher_1
				rear_1_custom_slot = ship_airplane_launcher_1
			}
		}
		create_equipment_variant = {
			name = "Mogami Class"
			type = ship_hull_cruiser_2
			name_group = JAP_CL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_medium_battery_2
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_2
				fixed_ship_armor_slot = ship_armor_cruiser_2
				fixed_ship_secondaries_slot = ship_secondaries_1
				front_1_custom_slot = ship_medium_battery_2
				mid_1_custom_slot = ship_torpedo_2
				mid_2_custom_slot = ship_torpedo_2
				rear_1_custom_slot = ship_airplane_launcher_1
			}
		}
		create_equipment_variant = {
			name = "Yubari Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				mid_1_custom_slot = ship_torpedo_1
				mid_2_custom_slot = empty
				rear_1_custom_slot = ship_mine_layer_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Sendai Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				mid_1_custom_slot = ship_torpedo_1
				mid_2_custom_slot = ship_airplane_launcher_1
				rear_1_custom_slot = ship_mine_layer_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Tenryu Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				mid_1_custom_slot = ship_torpedo_1
				mid_2_custom_slot = empty
				rear_1_custom_slot = ship_mine_layer_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Kuma/Nagara Class"
			type = ship_hull_cruiser_1
			name_group = JAP_CL_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = ship_armor_cruiser_1
				mid_1_custom_slot = ship_light_medium_battery_1
				mid_2_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_mine_layer_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Okinoshima Class"					# cruiser minelayer
			type = ship_hull_cruiser_1
			name_group = JAP_MINELAYERS_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_medium_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = cruiser_ship_engine_1
				fixed_ship_armor_slot = empty
				mid_1_custom_slot = empty
				mid_2_custom_slot = empty
				rear_1_custom_slot = ship_mine_layer_1
			}
		}
		### Destroyer Variants
		create_equipment_variant = {
			name = "Mutsuki Class" #collection of various WWI and early interwar ships with similiar capabilities
			type = ship_hull_light_1
			name_group = JAP_DD_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Momi Class" 
			type = ship_hull_light_1
			name_group = JAP_DD_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = empty
				rear_1_custom_slot = empty
			}
			obsolete = yes
		}
		create_equipment_variant = {
			name = "Fubuki Class"
			type = ship_hull_light_1
			name_group = JAP_DD_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_2
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_2
				mid_1_custom_slot = ship_torpedo_2
				rear_1_custom_slot = ship_depth_charge_1
			}
		}
		create_equipment_variant = {
			name = "Katsuriki Class" 				# collection of interwar DD-sized minelayers
			type = ship_hull_light_1
			name_group = JAP_MINELAYERS_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = empty
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = empty
				mid_1_custom_slot = ship_mine_layer_1
				rear_1_custom_slot = ship_mine_layer_1
			}
		}	
		### Submarine Variants	
		create_equipment_variant = {
			name = "Kaidai III Class"
			type = ship_hull_submarine_1
			name_group = JAP_SS_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_torpedo_slot = ship_torpedo_sub_1
				fixed_ship_engine_slot = sub_ship_engine_1
				rear_1_custom_slot = ship_torpedo_sub_1
			}
		}	
		create_equipment_variant = {
			name = "Ro-26 Class"
			type = ship_hull_submarine_1
			parent_version = 0
			modules = {
				fixed_ship_torpedo_slot = ship_torpedo_sub_1
				fixed_ship_engine_slot = sub_ship_engine_1
				rear_1_custom_slot = empty
			}
		}
		create_equipment_variant = {
			name = "I-121 Class"
			type = ship_hull_submarine_1
			name_group = JAP_SS_HISTORICAL
			parent_version = 0
			modules = {
				fixed_ship_torpedo_slot = ship_torpedo_sub_1
				fixed_ship_engine_slot = sub_ship_engine_1
				rear_1_custom_slot = ship_mine_layer_sub
			}
		}
}
